Terminology
Concepts

Methods
Tools

Examples
Phenomena

Digital technology and architecture have become inseparable, with new approaches and methodologies not just affecting the workflows and practice of architects, but shaping the very character of architecture.

In this compendious work, two dozen university professors and lecturers share their vast range of expertise with a professional writer who assembles this into an array of engaging, episodic chapters.

Structured into six parts, the Atlas offers an orientation to the myriad ways in which computers are used in architecture today, such as: 3D Modelling and CAD; Rendering and Visualisation; Scripting, Typography, Text & Code; Digital Manufacturing and Model Making; GIS, BIM, Simulation, and Big Data & Machine Learning, to name but these.

Throughout, the Atlas provides both a historical perspective and a conceptual outlook to convey a sense of continuity between past, present, and future; and going beyond the confines of the traditional textbook, it also postulates a theoretical framework for architecture in the 21st century.

The Atlas of Digital Architecture then understands itself as an invitation to the rich feast of possibilities and professional profiles that digital technology puts on the table today, and hopes to whet the reader’s appetite for exploring and sampling their great potential.

Contributing Editors:
Ludger Hovestadt, Urs Hirschberg, Oliver Fritz

Contributors:
Diana Alvarez-Marin, Jakob Beetz, André Borrmann, Petra von Both, Harald Gatermann, Marco Hemmerling, Ursula Kirschner, Reinhard König, Dominik Lengyel, Bob Martens, Frank Petzold, Sven Pfeiffer, Miro Roman, Kay Römer, Hans Sachs, Philipp Schaerer, Sven Schneider, Odilo Schoch, Milena Stavric, Peter Zeile, Nikolaus Zieske

Writer:
Sebastian Michael

Design and Layout:
Onlab (Vanja Golubovic, Matthieu Huegi, Thibaud Tissot)



Oliver Fritz

Contributing editor

Oliver Fritz is Professor for Digital Media and Architectural Representation at HTWG Konstanz University of Applied Sciences. Furthermore, he is head of the Open Innovation Lab, a cross-faculty, university-wide usable laboratory. These are publicly accessible, modern do-it-yourself workshops, in which creative new products are individually developed, tested, and produced using digital tools. Furthermore, the Open Innovation Lab focuses on the innovation spaces that some large companies operate in order to quickly bring innovations to market via design thinking methods and prototypes.

Born in Berlin, Oliver studied architecture at the University of Kaiserslautern and worked there as a research assistant. He is co-initiator of the Kaisersrot research network. Subsequently, he worked at ETH Zürich as Chair for CAAD, at the Liechtenstein University of Applied Sciences as Assistant Professor, and at the University of Applied Sciences Cologne, Germany, as Professor for CAD.

In addition to his professorship at HTWG Konstanz, Oliver is co-founder of the company User Generated Design GmbH. The team consists of user interface experts, interface designers, architects, and software developers who develop application-oriented software for design processes using scientific methods in the field of AI and parametric and evolutionary algorithms.

Computer Aided Design (CAD)
(with Harald Gatermann)
P. 129

Generative Methods
(with Urs Hirschberg)
P. 145

Text, Typography & Layout
(with Harald Gatermann)
P. 327

3D Printing
P. 439

Collaboration
(with Urs Hirschberg and Sven Pfeiffer)
P. 629

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